The success of The Witcher 3, arguably the most significant RPG ever released, owes a great debt to the inroads made by Morrowind.
The most recent Assassin’s Creeds, with their structure lifted wholesale from The Witcher 3, epitomise the Blockbuster RPG and its full-blown annexation of the living room as well as every adjacent genre.
Hugely influential in their own right, they set the standard for role-playing games as computerised versions of their tabletop equivalents.
This is in stark contrast to Morrowind, which was obtuse to the point of pisstaking about telling people where to go.