Michiteru Okabe, who has worked on Operation Raccoon City and Revelations 2, shares the retrospective with a longtime Resident Evil cohort, Yasuhiro Anpo, programmer for the first two titles on the PlayStation, and later, director of Resident Evil 5 and both Revelations.
Two key Resident Evil developers are part of the latest the franchise’s’ 20th anniversary retrospective interview series, discussing the difficulties of Revelations 2 and how to continue that series as a spin-off.
The spotlight is on Revelations 2, and the struggles that came with the episodic format.
For one, Anpo says creating two original and interweaving storylines was difficult enough, but the real challenge was crafting cliffhangers for both tales each week that would compel players to return for another purchase.
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RE 20th Anniversary – The Devs Discuss RE Revelations