CD Projekt Red has offered some insight as to why it has decided to use Unreal Engine 5 for its upcoming new Witcher saga game, rather than its in-house REDengine 4.
CD Projekt Red’s Art Director, Jakub Knapik, noted that thanks to Epic’s collaboration with many other studios there are already many desirable features in Unreal Engine 5.
Talking as part of the recent The State of Unreal stream, CDPR’s CTO Paweł Zawodny said “It was the shift towards open world support that brought Unreal Engine 5 to our attention.”
He went on to explain that CD Projekt Red and Epic will work together on engine features in order to “achieve something extraordinary in the end.”