“The open world doesn’t necessarily need to be bigger and bigger and bigger, but the open world can be deeper and more immersive, more systematic,” he said.
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More specifically, speaking in a recent interview with VGC, narrative director Phillipp Weber talk about how CD Projekt RED is prioritizing crafting a “deeper and more immersive” open world rather than one that is bigger than The Witcher 3’s map.
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“It’s more about the ambition of having really complex and immersive things going on and not necessarily the actual size.
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Executive producer Małgorzata Mitręga added that though The Witcher 4 will of course be a sizable experience, the focus for the studio is more on ambition and immersion.