Steel City Interactive CEO Ash Habib has also revealed that the game has exceeded published Deep Silver’s internal sales forecasts.
In the wake of the game’s full release, it seems like that pre-release excitement is being reflected in its sales as well.
The moment to moment boxing mechanics feel fun while leaning into the sim territory with the game’s sixty different punches.
The game launched in full earlier this month, after having been in early access on Steam for over a year and a half.
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