– Slime Rancher lead dev Nick Popovich shares a key sound design tip.
“A game like Slime Rancher could easily feel gross in the sound scape, and we were looking to avoid that.
The full clip above contains a wealth of advice on how Slime Rancher uses sound to give positive reinforcement while still keeping a physics-based world from getting too out of control.
“Give your sound effects time to breathe and rest, build that into the sound effect file itself, and then cap those instances.