That’s why games lawyer Chris Reid returned to GDC 2017 to deliver a practical talk on what every indie dev should know about contracts.
With that in mind, Reid covered the five contracts every indie needs to understand: contractor agreements, publishing agreements, game development agreements, NDAs and EULAs.
For each type of contract, he described when it comes up, why it matters, and what terms to include and avoid.
Intellectual property, privacy, licensing, distribution and almost every legal issue important to developers is handled with a contract.
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Practical Contract Law 201 for Indie Developers: Moderately Scary Edition