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Tagged by Senhart.
  • Few games foster such emergent narratives better than Crusader Kings II, which may account for why the somewhat arcane 2012 grand strategy game became a bit of a sleeper hit for developer Paradox.

  • “Crusader Kings II tries to mimic real life, in a sense, producing stories with neither plot nor script.”

  • It was a neat talk about a compelling aspect of complex strategy game design, and you can watch the whole thing right now for free over on the official GDC YouTube channel.

Emergent Stories in Crusader Kings II

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