This prototyping phase is where animators can really shine, so how can prototyping make animators more effective?
Along with breaking down what prototyping is, Hosfelt also discusses how the techniques allow for quick iteration cycles and allow animators to participate in the early prototyping process of game development.
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In this 2014 GDC session, Epic Games’ Jay Hosfelt shares the tools and techniques for creating quick “gray box” animation assets for designers.
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Animation Bootcamp: Animation Prototyping for Games