If you missed it in person, now’s your chance to watch the whole thing for free via the official GDC YouTube channel.
Epic Games’ Bullet Train VR experience is one of the early examples of how a VR developer can use teleportation mechanics to afford players more mobility, and at the 2016 VRDC Epic Games’ Nick Donaldson and Nick Whiting explained exactly how it was made.
As VR game development continues to come into its own, developers around the world are finding innovative ways to allow players to transcend the physical limitations of being unable to move beyond the bounds of their real-life environment.
In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.