Mobile game dev Voodoo has acquired the similarly focused studio Gumbug for an undisclosed sum to support the rapid development of Voodoo’s hypercasual mobile games.
As a part of Voodoo, Gumbug, the developer of titles like Smash Supreme, will now be tasked with bolstering live operations for Voodoo titles, as well as contribute to optimization and design for its hypercasual mobile games.
Yazdi also offers a bit of a breakdown of how Voodoo rapidly iterates and catapults its mobile games to the top of app store charts in the full VentureBeat interview.
In a chat with VentureBeat, Voodoo CEO Alexandre Yazdi explained that the acquisition might allow the studio to expand from 15 employees to around 20 or 25, though Voodoo typically shies away from growing teams too large.