This week, we’re bringing the master of wilderness survival himself, game director Raphael Van Lierop, on to the Gamasutra Twitch channel today at 6PM EDT.
If you have questions about making games like The Long Dark, you should definitely join us in Twitch chat, and follow the Gamasutra Twitch channel for other developer insights.
Last week, we took a quick look at the new story mode of The Long Dark.
As you may recall from last week’s stream, we discussed a lot of the underlying design motivations behind The Long Dark, and how they translated today to the game’s story and survival modes. Today, we’re going to ask Van Lierop about what it’s been like taking the game out of Early Access, and finally giving players a streamlined experience through this frozen world.