One such game, which aims to bridge the gap between fighting games and other genres, is Longjuice Squeeze.
Rounds by landfall meets Escape from Tarkov? I would say that the moment-by-moment is somewhere between Street Fighter and Nidhogg.
VG247: Where did the idea of blending fighting game and rogue-like deck building mechanics stem from?
VG247: In terms of fighting games and rogue-likes this plays like, what is Longjuice Squeeze’s the closest to?
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