When WoW first launched, nearly 20 years ago now, the faction war between Alliance and Horde was a pretty inspired design choice.
That’s really the main point here, not that the Alliance and Horde faction system is bad or unnecessary but that it just hasn’t evolved alongside WoW like it needs to.
But that point also cuts both ways, as the setup of WoW‘s two-faction system previously required two separate levelling experiences for the Alliance and Horde.
It may be time to ask whether the system still has a place in Blizzard’s modern vision of the game.