Along with the increase in gaming and services revenue, Xbox Live saw and increase in users to 57 million.
Gaming revenue increased $643 million, while Xbox software and services revenue increased 36%, mainly from third-party title strength.
Microsoft has released its Q4and fiscal year 2018 financials, reporting a 39% increase in gaming revenue, mainly from third party title strength.
The Xbox Live figure is an increase of 8% in monthly active users (MAUs) and includes users on Xbox consoles, mobile, and Windows 10.
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