“[Final Fantasy 16] is its own entity, separate from [Final Fantasy 14] and the other games in the series, so you won’t find as many ‘tributes’ as you will in [Final Fantasy 14].
Naoki Yoshida has said he was worried about taking on Final Fantasy 16 while continuing his work as producer and director on MMORPG Final Fantasy 14.
Of course, the offer of Final Fantasy 16 follows the immense success of Final Fantasy 14 that Yoshida and Creative Business Unit 3 have generated.
So with that in mind, you can imagine that at least system-wise, Final Fantasy 14 won’t have influenced Final Fantasy 16 that much.
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