Three months after launch, Hello Games began patching the game and introducing new features and even story beats to the experience.
After multiple delays, it was finally released in August 2016 and players quickly realized it was not the game they were promised.
The game is out in the wild and in the hands of the players who will ultimately be the ones who determine its fate.
Many countries, like Belgium, outright banned the sale of games containing microtransactions, and even U.S. lawmakers attempted to limit their sale.
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