Ubisoft has laid out how Assassin’s Creed Shadows’ combat systems will work, including how its attack types, enemies and arsenal of weapons will differ between its dual protagonists: shinobi Naoe and samurai Yasuke.
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The update comes a week after a similar deep dive into Assassin’s Creed Shadows’ stealth, as the game’s marketing schedule begins ramping up once more following its previous shock delay.
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Last month, Ubisoft’s Assassin’s Creed boss Marc-Alexis Coté discussed the “devastating” impact of Shadows’ diversity and inclusivity backlash, and explained the reasons for Shadows’ delay to ensure it arrives with another layer of polish.
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Both characters can carry two weapons, though Yasuke can also switch between them mid-combo.