The game, which was based on a popular zombie video game series that wasn’t The Walking Dead, would feature “procedurally generated” narrative elements.
The game would have retained Telltale’s signature art style, but it would have definitely been a departure for the studio.
Cultist Simulator creator and Failbetter Games founder Alexis Kennedy told VG 24/7 that Telltale Games approached the Dragon Age 4 writer to help work on a new mobile game it was creating.
The game reportedly included resource and base management mechanics.