Initially the most striking aspect of Demon Turf is the 3D environments mixed with a 2D playable character and NPCs.
I’m keen to play more, and I’ll be interested to see how the community builds around Demon Turf.
Demon Turf also employs a manual checkpoint system, where Beebz plants flags that can be returned to.
The 3D platformer is dead, or so I’ve heard at least once a year since around the time of the GameCube’s less than stellar sales performance.
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