God of War: Ascension is the fourth mainline installment in the award-winning God of War series.
The decision to add multiplayer to the traditionally single-player God of War was controversial from the start, both with fans and team members.
In this postmortem from the final issue of Game Developer magazine, Sony Santa Monica senior producer Whitney Wade and director of internal development Chacko Sonny discuss bringing multiplayer to the God of War experience.
Ultimately, the product succeeded on many fronts, establishing a strong multiplayer game within the franchise, but fell slightly short of the near-universal critical acclaim for God of War III.