Speaking with GamesIndustry, PlayStation Studios boss Hermen Hulst acknowledged that Firesprite as a studio likes to tinker and experiment with things to craft unique experience, and said that the developer will continue doing things in that vein and provide experiences that are different from the sort of games PlayStation Studios teams usually make.
“I do encourage a strong and diverse slate of games coming out of PlayStation Studios,” Hulst said.
Firesprite is, of course, quite different from other developers under the PlayStation Studios banner, and its games tend to be quite different from the sort of stuff you usually associate with a PlayStation first party.
Sony recently announced the acquisition of Firesprite Studios, the developer of games like The Persistence and The Playroom VR, making it their third acquisition in the space of a little over two months.