It’s been in closed betas, open betas, weekend betas, and unfortunately much of that development time was marked by studio difficulties and layoffs.
But tomorrow, Motiga will finally launch Gigantic out of open beta, and as we noticed in our playing these last couple of days, it’s a pretty fun game!
Gigantic made it through its lowest points because, according to McBee and Rams, everyone believed in the final game.
Instead, he wanted to make one that made the characters look like toys or candy to hold a different visual appeal.