The video also acknowledges that facial animation in open-world RPGs is usually not “of the highest quality,” and with Horizon: Zero Dawn Guerrilla Games in a way wanted to buck this trend.
Today, developer Guerrilla Games released a new video providing insight into how it built the big open-world of its upcoming action RPG, Horizon: Zero Dawn.
Horizon: Zero Dawn is set to launch on February 28, 2017 in North America and on March 1st in Europe.
It did this by using motion capture for almost 15 hours of dialogue in the game, rather than using the more common method of procedural animation.
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Horizon Zero Dawn: Building the World - Countdown to Launch at PS Store | PS4