The company was, however, intimidated by the idea of making a Half-Life game with the number ‘3’ hanging on the end of it.
On Friday, March 20, Doom returned to our computers and consoles with Doom Eternal, a high-octane sequel we waited four years for – after previously counting 13 years between Doom 3 and Doom (2016).
But to bring back Doom, id first had to realize the wrong way to go about it.
Unlike Valve, hardly any of the developers who worked on the original Doom games were still at id Software when the team set out to make the game that would become Doom (2016).