In an interview with IGN, creative director Harvey Smith revealed how Redfall is going to handle co-op progression.
Smith confirmed that in a co-op game, only the host of that session will be making story progress.
The reason for this decision, according to Smith, is that Redfall is an open-world game where you can go anywhere.
In other words, you’ll have to go back to your own game and replay the same mission again to progress your own story.
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