Some ideas left on the cutting room floor for Returnal could end up in Housemarque’s next game.
Now we have that team that has gone through the fire and learned how to build a game like Returnal.
Returnal was Housemarque’s most ambitious project, adding narrative elements to shoot-em-up gameplay as an extension of the studio’s previous arcade-style games.
But I think the boys did slip sometime earlier this year that we are working on an original IP.