No Rest for the Wicked developer Moon Studios is seemingly living up to the game’s name.
Until then, player opinions on No Rest for the Wicked remain divided.
Combat in No Rest for the Wicked is stamina-based, but the game’s action was perhaps a little over-tuned, with most attacks costing more than stamina than they feel like they should.
The first of the two hotfixes dropped on Saturday, and it mainly tackled balance around a few of the game’s mechanics.