Paradox chief exec Ebba Ljungerud said one of the company’s main growth factors was performance of its game expansions, which “provide games with strong brands and longevity.”
Overall, however, Ljungerud claims Paradox has managed to deliver a “major increase” in its capacity and competence to develop and publish games through organic growth and acquisitions.
“In summary, we leave an operational as well as financially successful quarter behind us with strengthened relationships with our fantastic fans.”
“During the quarter we also worked intensely on two acquisitions that were made public in July — Playrion Game Studio and Iceflake Studios.