Project L, the upcoming League of Legends “assist-based fighter,” has received a brand-new gameplay deep dive that shows much more of the upcoming game set in Runeterra.
Project L was originally announced in 2019, and Riot Games’ Tom and Tony Cannon stopped by Undercity Nights to show the progress the team has made.
The controls are extremely important in Project L, and Riot is developing them with “an easy-to-learn but hard-to-master mentality.”
Another big focus for the team is the netcode, as it wants Project L to have “the absolute best” a fighting game can have.