The best way I can describe Stellar Blade is that it’s like if NieR: Automata and Bayonetta had a baby.
However, where combat really comes together in Stellar Blade is when the Blink and Repulse systems come into play.
But in this regard, I just feel like NieR and NieR: Automata had much more thought-provoking side quests and more fleshed-out world-building than Stellar Blade.
Thankfully, Stellar Blade was worth the wait, as it’s one of the best action-RPGs released since NieR: Automata.