Shovel Knight Showdown required $1.5 million ($50K from Kickstarter), 12 months development time and 16 team members.
Overall, Shovel Knight: Treasure Trove has had a development period of 110 months and a budget of $9 million.
Plague of Shadows required $1 million and 12 months time with nine development team members.
Specter of Torment required 15 months, 16 team members and a $1.5 million budget.
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