The team went from creating a remaster to a completely new game, and shifted development from Unity to Unreal Engine for System Shock Reboot.
Speaking in an update on the System Shock Reboot Kickstarter page, Nightdive Studios CEO Stephen Kick said as the game’s concept grew, the scope and budget followed.
System Shock Reboot development has been put on hold while the team reassess how best to continue the project.
The System Shock Reboot was originally slated for release on PC and Xbox One at the end of 2017 and PS4 in early 2018.