But Howard believes that with a game like Fallout 76 “it’s not how you launch, it’s what it becomes,” and that the game has improved dramatically since launch.
You know that a lot of people might say ‘that’s not the game we want from you’”, Howard said.
Fallout 76 was not received well at launch – but Bethesda was not expecting it to, and knew that the game’s real legacy would depend on post-launch support.
“We knew we were gonna have a lot of bumps”, Howard says.